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OpenGL三维数码媒体屋设计

更新时间:2011-12-1:  来源:毕业论文

三维实时虚拟现实的出现改变了传统的平面建模方式。随着计算机的普及和多媒体技术的发展,数码媒体技术已成为计算机领域发展的热点技术,虚拟现实技术是一项涉及计算机图形学 、人机交互、人工智能等学科的综合技术,它可以给观众以如同真实世界的体验。     本系统主要通过仿照建筑图址,利用OpenGL进行三维建模,实现一个虚拟的屋子,同时结合软件开发和网页开发技术实现影视室、游戏室、图展室、地图室、冲浪室等功能,以达到在一个虚拟的世界中享受各种数码媒体的效果。     本系统充分结合了网页制作、软件开发和三维建模等开发技术,在设计开发模式上很新颖,目前而言,在国内很少见,据调查目前还没有一款软件具有类似的功能。它具有较强的创新性,同时具有很高的研究价值,它对未来的技术创新以及新领域的开发都具有很好的发展启示。毕业论文http://www.lwfree.cn/
关键词:OpenGL 虚拟现实 媒体屋 
BASED OPENGL THREE-DIMENSIONAL DIGITAL MEDIA HOUSES
ABSTRACT原文请加六.维^论,文'网QQ324,9114
Real-time three-dimensional virtual reality has changed the traditional print modeling. With the proliferation of computers and multimedia technology, digital media, computer technology has become a hot area of development, virtual reality technology is involved in computer graphics, human computer interaction, artificial intelligence and other disciplines, integrated technology that can give the audience to as real-world experience.
    The system is modeled on the building plans through the site, using OpenGL for three-dimensional modeling, to achieve a virtual room, combined with software development and web development technology TV room, game room, map galleries, map room, surfing room functions to In a virtual world to enjoy the effects of a variety of digital media.
    This system is combined with web design, software development and development of three-dimensional modeling technology, design and development pattern is new, now, is rare in the country, according to the survey there is no a software with similar functions. It has a strong and innovative, but also has high research value, its future technological innovation and the development of new areas of development have a very good inspiration.
Key words:OpenGL  Virtual Reality  Media House
目  录
摘  要 I
ABSTRACT II
1 绪论 1
1.1项目背景 1
1.2项目现状与特点 1
2 项目介绍 2
2.1平台介绍 2
2.2项目功能 2
3 系统设计 8
3.1设计原则 8
3.2总体设计 8
3.3程序设计 9
3.4主要技术 11
4 模块设计 13
4.1建模模块 13
4.1.1Graphics View框架 13
4.1.2实现原理 19毕业论文http://www.lwfree.cn/
4.2地图模块 22
4.3网上冲浪模块 24
4.4图片浏览模块 27
4.5视频播放模块 37
4.6益智游戏模块 40
5 使用说明 44
结 论 45
参考文献 46
附  录 47
谢  辞 50,2180

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